Rune 2

3D Open-World Action RPG
(Shipped; Epic Games Store 2019)

Role(s): UI/Gameplay Programmer
Developer: Human Head Studios
Platform: PC
Tools Used: Unreal Engine 4

 

Rune is a sandbox, open-world RPG set in a dangerous Norse universe during the end of days. A highly anticipated follow-up to Rune Classic, the team’s hit action-adventure game, Rune places players in the middle of an epic battle where gods, beasts, and the last remaining humans struggle to survive.

By pledging allegiance to one of the Norse gods, players gain favor and special abilities to aid them as they raid enemy villages, fight the undead in brutal melee combat, sail to new lands, and craft powerful weapons to complete the goals of their god and conclude Ragnarok.

https://www.rune2.com/

Responsibilities

  • Designed UX and Implemented UI. Worked directly with artists to design proper user experience, visual interface ideas, and flow. Implemented the majority of UI with provided artwork using Unreal Blueprints and widget editor. Includes UI for all main menus, in-game HUD, in-game menus, multiplayer menus, and popups during singleplayer and multiplayer.
  • Updated and extended existing gameplay systems including inventory and world/object interactions.
  • Implemented Team Deathmatch mode using Unreal Engine 4 Blueprints.