The Fear-Man
March 8, 2022
The Fear-Man awoke, as he had for as long as he could remember, to screams.
March 8, 2022
The Fear-Man awoke, as he had for as long as he could remember, to screams.
November 17, 2020
I lift her shirt carefully in the same way I did the night before, exposing this…
August 9, 2020
Bobbie-Joe’s ponytail thrashed from side to side as she chased him. “Slowpoke!” The fire lane jackknifed…
August 26, 2019
Sometimes it’s just nice to see progress over time, even if the things we work on…
February 5, 2019
An overview of what’s new, and the start of a new project based on my JumpShot prototype.
October 1, 2017
In my previous dev blog post on building reusable menu systems I talked about building reusable…
September 8, 2017
Welcome to the first of many future behind-the-games dev blogs. These blogs will focus on specific…
July 1, 2017
It’s been awhile since I’ve posted and update and for good reason, a lot of work…
May 31, 2017
Since the last devlog a lot of work has gone into finishing up the base texturing…
May 24, 2017
KnocK development is going surprisingly well and a lot of little elements have been added to…