About Me

Hello! I’m Matt, a professional game developer and programmer currently working at Zenimax Online Studios. I have a Bachelor’s Degree in Applied Mathematics and Computer Science with an emphasis on Software Development from the University of Wisconsin – Stout along with an Associate’s Degree in Information Technology – Computer Programmer from Northcentral Technical College.

In 2018, I started in the professional video game industry at Human Head Studios and helped ship Survived By and Rune 2. After the closure of Human Head Studios in late 2019, I joined the newly formed Roundhouse Studios as a part of the Bethesda and Zenimax family where I worked alongside Arkane Austin to bring their vampire-filled Redfall to life. Then moved to Zenimax Online Studios when Roundhouse joined the ZOS team.

I have shipped-title experience on a wide variety of titles you’ll find listed on this portfolio site – from indie projects, to game jam entries, to AAA games built by massive teams. Through the years I’ve used Unreal Engine, Unity, C++, C#, and a wide variety of other tools to help bring numerous creative visions to life. Creating video games is immensely fun and is my greatest passion.

Favorite Video Games: Alan Wake, Silent Hill 2, BioShock Infinite
Favorite Books: Masters of Doom, Scythe, I Have No Mouth, and I Must Scream
Favorite Movies: SLC Punk, Gone Girl, It Chapter One (2017)
Favorite Bands/Artists: blink-182, Bon Iver, Akira Yamaoka